Characters can be explicitly declared unsigned or signed. Plain char, signed char, and unsigned char are three distinct types. A char, a signed char, and an unsigned char occupy the same amount of storage and have the same alignment requirements (3.11); that is, they have the same object representation. For character types, all bits of the object representation participate in the value representation.
Friday, August 28, 2009
Episode Seven: One char to Rule Them All
There are three char types in C++: one is signed, one is unsigned, and the other one is neither of those. From the standard, 3.9.1.1:
Wednesday, August 19, 2009
Episode Six: Boolsh*t
The built-in type bool is an integral type that can have one of the two values `true` or `false`. Despite being an integral type there are no signed, unsigned, short, or long bool types or values. There are some special situations where extra care is needed when working with bools:
Saturday, August 8, 2009
Episode Five: Explicit is Better than Implicit
Type conversion allows one type to convert to another. In C++, they came in two flavours:
- Conversion by construction: Constructors that can be called with a single argument are called converting constructors. This includes constructors with a single formal argument, as well as constructors with more than one argument that specifies default values. Implements conversion-from-type, intrusive on the destination type.
- Conversion functions: Also called conversion operators, are member functions defined as `operator Type() [const]` (Note no result type defined). Implements conversion-to-type, intrusive on the source type.
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